Commando Fire FPS

Terrabyte
Bengaluru, India

CoverImage

Programmer

  • Built a modular multiplayer FPS framework with player controller, weapon, damage, and upgrade systems.
  • Implemented a robust character controller with precise movement, collision handling, network-ready replication, and integrated movement/combat animations with reliable state transitions.
  • Developed a unified weapon system supporting all weapon types, upgrades, and distance-based damage scaling.
  • Designed shared controller logic for both players and AI bots, ensuring consistent gameplay mechanics.

Gameplay


Project

In this competitive multiplayer FPS, players engage in fast-paced battles inspired by Counter-Strike, featuring diverse weapons, tactical shooting, and immersive first-person action. Matches emphasize precise gunplay, upgrades, and strategic combat, delivering a mobile shooter experience tailored for intense online play.